Prerequisites: Software, plugins, templates, texture packs:
(Click on the names of the software or sites to access it)

►The imperative software to have:
Zmodeler 3 (license required for updates and patches) for the entire conversion and adaptation part of the model.
OpenIV to integrate the vehicle into the game and edit the necessary files.

►Optional software:
Adobe Photoshop for editing textures.
Plugin Nvidia Texture Tools for Photoshop to create bump-map.
Zmodeler 2 if conversion of a vehicle from GTA San Andreas or GTA IV.
Forza Studio if conversion of a Forza vehicle.

►Sites to find 3D models:
-Vehicles of GTA San Andreas:
gtainside
gtaall

-Vehicles of GTA IV:
gtaall
gtainside
gta4mods

-Vehicles of Forza, Assetto Corsa, The Crew, Need For Speed…:
gamemodels

-Various models not derived from games:
Animium
TF3DM
Turbosquid
Squir
……..

High quality texture packs to go further in modding and replacing missing textures or use custom textures:

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