Prerequisites: Software, plugins, templates, texture packs:
(Click on the names of the software or sites to access it)
►The imperative software to have:
–Zmodeler 3 (license required for updates and patches) for the entire conversion and adaptation part of the model.
–OpenIV to integrate the vehicle into the game and edit the necessary files.
►Optional software:
–Adobe Photoshop for editing textures.
–Plugin Nvidia Texture Tools for Photoshop to create bump-map.
–Zmodeler 2 if conversion of a vehicle from GTA San Andreas or GTA IV.
–Forza Studio if conversion of a Forza vehicle.
►Sites to find 3D models:
-Vehicles of GTA San Andreas:
–gtainside
–gtaall
-Vehicles of GTA IV:
–gtaall
–gtainside
–gta4mods
-Vehicles of Forza, Assetto Corsa, The Crew, Need For Speed…:
–gamemodels
-Various models not derived from games:
–Animium
–TF3DM
–Turbosquid
–Squir
……..
–High quality texture packs to go further in modding and replacing missing textures or use custom textures: