Prerequisites: Software, plugins, templates, texture packs:
(Click on the names of the software or sites to access it)

►The imperative software to have:
-Zmodeler 3 (license required for updates and patches) for the entire conversion and adaptation part of the model.
-OpenIV to integrate the vehicle into the game and edit the necessary files.

►Optional software:
-Adobe Photoshop for editing textures.
-Nvidia Texture Tools plugin for Photoshop to create bump-map.
-Zmodeler 2 if conversion of a vehicle from GTA San Andreas or GTA IV.
-Forza Studio if conversion of a Forza vehicle.

►Sites to find 3D models:
-Vehicles of GTA San Andreas:
-gtainside
-gtaall

-Vehicles of GTA IV:
-gtaall
-gtainside
-gta4mods

-Vehicles of Forza, Assetto Corsa, The Crew, Need For Speed…:
-gamemodels

-Various models not derived from games:
-Animium
-TF3DM
-Turbosquid
-Squir
……..

-High quality texture packs to go further in modding and replacing missing textures or use custom textures:

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